Interesting idea that setting expectations that something will be fun will cause it not to be…
Interesting company marketing on a product designed to help create coopetition between people, while focusing on core goals. I’m going to see if I cant take a look at these folks.
Thanks to @bsdunlap for this find. Not sure if it’s gamification, however, there are game-like structures applied to real-world scenarios. What do you think @kwerb?
Interesting article over at Quartz.com that discusses the influences and business lessons that Dungeons and Dragons teaches.
Note that the business analytics and gamification components aren’t overly revolutionary. I thought the diversity item was very interesting. I never really thought about it before but comparing the min-max aspects of playing various races to diversity is an interesting idea.
Using games as analogues for the real-world is neither new nor revolutionary. Using the real world as a game model, to simulate difficult scenarios, now that is interesting.
Thanks to @bsdunlap for finding this article.
Pretty cool use of a rules based business logic. See lots of potential for this from a security perspective.
Ctrl-Alt-Hack. Interesting idea. Adam Shostack is involved, and it mentions GURPS and Munchkin.
Interesting idea. Why not use geo-location data patterns to predict that a citizen might commit a crime?
Because its wrong perhaps? While crime analysis does aspire to make statistical predictions about future crime, and while we increasingly eschew any semblance of privacy, geo-location data really should be restricted to access by probable cause and warrant.
Interesting article, about one of that asshole Snowden’s leaked documents. The idea is that video games can be used to train people. I know, shocking revelation, and all, but still… On buddy of mine pointed out that if you can get people addicted to MMO’s they will probably not have the drive to be suicide bombers. I counter that if you want them to become suicide bombers on our side, you crack their WoW or EVE password, plunder their accounts and sell their gear, then tell them that it was Iran.
In this case, though there is a assessment of video game genres and how useful they would be in training the adversary. As anyone who has played these games know, they are fantastic for thinking strategically about security.
Thank you @bsdunlap for this book review from Forbes:
Forbes: Gamification Nation
Thanks to @Shpantzer for these two gems on gamifying security related to yesterday’s post on DARPA’s code review game:
So, the sixth circuit says that a warrant is not needed to get a subscriber’s geo-loc info. The Supreme Court let the ruling stand. Why is the NSA lawyer incorrect?
The fifth circuit says that something less than probable cause is insufficient to compel a phone company to disclose the records. What if you simply request them? No law requires the cell companies to not disclose the information, based upon a reasonable request or subpoena. How was the NSA lawyer wrong?
The third circuit says that a court may choose to require a warrant. (At least they’re not ambiguous about it.)
The fourth circuit is likely to rule in favor of government, as the article mentions the argument that the Stored Communication Act makes it legal.
So if you want to make claims that its illegal for government to acquire geo-location data, first write letters to congress and the Senate requesting that they take up the geo-location privacy act, or one of the myriad other similar bills, and actually pass something. Is it against the Fourth Amendment? I have a sneaking suspicion that the entire SCA is unconstitutional, but I’m no attorney, just someone who wishfully thinks that my “papers” should include those documents that I have entrusted to a 3rd party, like the US Postal Service, Federal Express, Yahoo and Gmail. Also the electronic records that others gather about me. But that is an example of wishful thinking, not the legal opinion of an attorney.